Seems like it is finally happening.
JUCE will be adding official LV2 support 🚀
https://github.com/juce-framework/JUCE/issues/123#issuecomment-914228048
@falktx This is awesome news for JUCE supporting LV2, but lame that they were acquired by the same company who produced iLok. As a developer, now that they are being acquired by PACE, would you advice developers wanting to build FOSS audio to continue using JUCE or stay away?
@fusterclucker I recommend new devs to use DPF, made by yours truly ;)
If something in specific is needed that is not in DPF, I am always available for hire to get these features there sooner.
But realistically JUCE will stay on the top spot for a long time.
It has everything needed to get audio plugins with a few steps and code, while DPF is quite barebones by design (I prefer leaner frameworks, JUCE got too big IMO)
@fusterclucker I only have the same URL as mentioned in DPF readme, that being https://distrho.github.io/DPF/
I want to work on plugin documentation, now that things have stabilized a bit on DPF development side.
On a tangent but still related, MOD Devices (who I work for) is soon getting someone to help with this too. Since JUCE is not ready for LV2 just yet, we will likely just work on DPF directly as a way to push plugins+developers into the MOD platform. Everybody wins! :D
@fusterclucker Also, there is a rocketchat instance for us to discuss all things DPF-related. Link also in the DPF readme, that being https://chat.kx.studio/channel/dpf
DPF does not have real widgets, so that is usually the biggest hurdle. But I made abstract classes for stuff I use in my own plugins, so devs only need to implement the drawing for buttons, knobs etc.
This is all made on free time and 100% liberally licensed, so you get what you pay for kinda deal. Always open to contributions of course!