@vari hey it's sunny afternoon here 😂
so is that working correctly for you? your desktop scaling is 1.8?
it looks correct to me..?
@vari huh so it detects vulkan but then it is not really usable...
well use this as the 2nd step:
$ make HAVE_VULKAN=0 -C DPF
thanks
Hi. I need some quick testing from people using Linux and High-DPI / >1 Desktop Scale Factor.
Just added support for this on DPF Linux side, so testing is very much appreciated.
To test:
```
git clone --recursive -b develop https://github.com/DISTRHO/DPF.git
make -C DPF
./DPF/bin/d_info
```
The test requires OpenGL and X11 develop packages installed and a working audio setup (if you are on archlinux you should always have this)
Let me know if it scales properly, see screenshot for an example
@unfa there is a TAP LV2 port at https://github.com/moddevices/tap-lv2/
Maybe available in AUR, not sure..
Then extra eqs:
- caps (ladspa officially, lv2 port at https://github.com/moddevices/caps-lv2, maybe in AUR?)
- eqinox (from distrho-ports / juced-plugins)
- melmatch-eq https://github.com/brummer10/MelMatchEQ.lv2/
- kuiza (from artyfx)
airwindows might have some, not sure.
and there are a few mixer-like plugins around, they may have an integrated eq.
@weirdconstructor if going that way, I would rather group projects together per day, so it doesnt say in big fonts the same thing over and over again.
That will need some more smart code than what I have now, but it should also work, right?
Oh and btw, while website is being tweaked and updated, time for a Carla bugfix release! v2.3.2 fixing a few regressions introduced in v2.3.1
https://kx.studio/News/?action=view&url=carla-232-has-been-released
@weirdconstructor @openmastering all those make sense, thanks.
adjusted the page a little bit, but still not optimal. the project name needs to be more pronounced..
Looking for ideas on a new page (again for the kx.studio site).
If you look at https://kx.studio/Development it should be pretty clear what it tries to do.
But well, it looks horrible 😅
Suggestions will be very welcome!
PS: the page might take a tiny bit to load
@5qrrl public links have zero/transparent background.
cant make those have background while being transparent on the iframe at the same time.
at least I dont know how, couldnt find a proper way.
if someone knows of a CSS way to know when page is under iframe or not, would be great to hear.
@sjaehn ok fixed now, kinda.
I just hide the unused fields, which works the same.
And there is a color mapping description at the top now :D
@sjaehn good point. there is an extra resize check needed, let me fix this...
@gcrkrause the top bar still a bit off for mobile, is that what you mean?
@porru the horizontal scrollbar can appear if viewing the page on a small width screen. there is no proper way to make the table fit in such size..
I think switching phone to landspace would get rid of that 2nd scrollbar, assuming all the table content fits horizontally.
Need to ask for help/feedback/testing again.
Did some iframe trickery to get a page embed into another one with its full height, as then only 1 scrollbar is needed (from the main page).
If you have a few seconds, open up https://kx.studio/Board and tell me:
1. Do you see [kan]board style contents within the page content?
2. Is the content height correct? (that is, you can see the full thing)
3. Do you see only 1 scrollbar, or more?
4. Does anything look out of place?
Thanks!
@hoergen interesting. getting it to build will be a bit tricky, but good one to have in mind for packaging later.
@dried @rghvdberg@sonomu.club
solved it FYI, there is now in place some silly server-side detection of mobile vs desktop that will set the submenus as clikable (or not) depending on the user-agent string.
obviously it will fail sometimes, but since it is only for making something clickable or not, is fine..
on phones/tablets the dropdown wont open a link, thus working as intended. on desktop it should allow to be clicked just like before.
@dried no need, I already use the same techniques for getting the repo apps/plugins screenshots to show in bigger size without JS.
So seems it will be straight forward to have the same on the main menu. I quite like that the menu with dropdown can be hovered and clicked but yeah it breaks mobile hmmm