@be err that might take me the whole week, plus the versions change with each update. not sure if realistic...
Since I am the only one in the company that has dealt with opensource software licenses before, I am the one doing the page that lists the licenses used.
There's so much stuff hah π±
How it looks so far: https://www.darkglass.com/pablito-licenses/
Still WIP, but what do you think?
Specially interested on opinions from other opensource developers.
Thanks for the feedback in advance!
@Firesledge https://radxa.com/products/cm/cm5/ is the one
@jeremy oh yes it is. look at these numbers, while jack2 is running
cores 0-3 are for system tasks, 4-5 for audio.
worst case scenario is 10 microseconds of latency/jitter π±
Typical audio graph setup on the new Darkglass Anagram.
Some of the FX there are "static" like the globaleq, mixer and looper.
All of it running at 16 frames / 48kHz. Total IO roundtrip latency being 1.333ms (some FX do oversampling and introduce a bit more latency).
This preset runs with around 30% CPU load.
Not shown on graph: USB and Bluetooth audio, coming soon.
@nielso not on this initial release, but soon yes.
the convolution engine is there already, just a matter of making a stereo variant.
After pretty much 1 year of work the result is finally public.
For those that don't know, in early 2024 I joined the Darkglass Electronics company. Bringing the expertise developed through many years with MOD Devices / MOD Audio and my own projects, and started to create together with them a super fancy new Linux-embed based product.
This runs JACK2 inside with mod-host and LV2 plugins. Very soon to start opening up to external plugin developers.
Very exciting! π
@be no space for that, I ended up going with just a 3-boot system. Keeping my main/old install, then another for Debian Stable and finally one for a Windows install without network access (but still doable through a linux VM with USB pass-through of a WiFi USB stick, so no reboots neeed to fetch a few files)
A teaser video of an upcoming product... https://www.youtube.com/watch?v=k18pJAMYSTA
The results of ~1 year of work finally becoming public.
Real announcement later in the month.
@nielso the main error is in the logs:
0024:err:combase:RoGetActivationFactory Failed to find library for L"Windows.UI.ViewManagement.UIViewSettings"
or at least is very suspicious
@nielso can you send me a link to this DLL? in a private message or something is ok.
but for debug, maybe see the messages from the output of:
```
carla-single win32 vst2 /path/to/dll
```
Found a nice way to quickly test the webview handling in DPF - a very minimal web browser plugin UI with a manual URL entry! π±
Loading the online plugin project page inside the plugin itself π
I know, nobody asked for this, but its a nice way to test that the feature works. More of a dev tool than being useful for end users.
It's also cool :)
If anybody wants to try: https://github.com/DISTRHO/dear-plugins
@dreamer my current thought was "winesulin", for many reasons.
but I think any name will be fine too...
Loading Linux plugins on Windows hosts through Wine.
Because a half-step is better than no step.
To be more clear... it's hard to leave FL behind but don't really want to dual-boot or starting relying on Windows plugins.
Its possible to do plugins such that:
- Windows host loads a small shim
- shim loads Linux plugin
- do some little odd XEmbed things to get UIs on Windows host side too
I might make this a "use it if you want, no support whatsoever" project, because Wine breaks too often... π€
π V1.0π
PodcastPlugins is a set of Free and Open-Source speech-enhancement audio plugins for podcasters.
vst + vst3 + clap + LV2 + AU
Linux + macOS + Windows
Enjoy :)
Huge thanks to @falktx <3
@x42 @magnetophon @jkdb
Supported by @PrototypeFund
https://github.com/trummerschlunk/PodcastPlugins
#podcast #podcast_creation #podcastproduction #audioproduction #contentcreation #vst #vst3 #clap #lv2 #plugin #audio #sound #soundengineering #audioengineering #daw #mixing #speech #dsp #faust #prototypefund